A week later and back with an update. I set myself a deadline and stuck to it. It was not easy, and only by chance have I been able to keep to it.
The new update isn’t big on new additions, just one new building; the Worker’s Construction Yard. The building hires 1-2 Workers who will randomly produce a variety of ‘advanced construction resources (Timber, Iron Fittings, Bricks, Roof-tiles, Lime and Glass).
I added spawned deposits of Clay and Sand to the map. Was very much a test, but have decided to keep it in for now.
A lot of alterations, fixes and changes. Added missing diseases and health/happiness changes, water furnace build models.
Balancing is still ongoing, and as such I decided not to update the values in the Info panels this update. With changes still likely to occur I didn’t want to be bogged down by that time-consuming task at this stage.